
Following the rules for constructs, the gondsman gains the normal improvements for a construct that adds a Hit Die: 1d10 hit points, attack bonus as cleric, poor base bonus improvement. A new gondsman has no equipment but can use any equipment appropriate for its size.Īs the techsmith gains a level, the gondsman also increases in ability by gaining a Hit Die. It has a slam attack that deals 1d8 points of base damage. The techsmith can create a gondsman in one of two sizes: Small (Str 13,Dex 14, Con -, Int 4, Wis 13, Cha 6) or Medium-size (Str 15, Dex 12, Con -, Int 4, Wis 13, Cha 6), or A gondsman has a +5 natural armor, neutral alignment, d10s, for Hit Dice, and Hit Dice equal to the techsmith's class level + 3. This gondsman costs the techsmith nothing, for it is assumed that in the time before becoming a techsmith he has been researching and working on parts of the gondsman in his spare time.Ī gondsman is a construct, is made of metal and wood (and is therefore vulnerable to attacks such as warp wood and rusting grasp ). Gondsman (Ex): Upon becoming a techsmith, the character may construct a gondsman-loyal mechanical warrior, assistant, bodyguard, and friend. If the character had more than one spellcasting class before becoming a techsmith, the player must decide to which class to add each techsmith level for the purpose of determining spells per day and spells known. He does not, however gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). Spells per day/Spells known: At each techsmith level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level. Weapon and Armor Proficiency: Techsmiths are proficient with all simple weapons, and gain the feat Exotic Weapon Proficiency (firearms) if they do not already have it.
